Halo Infinite Design Lead sees multiplayer progress as the top priority
If you’ve been struggling to make meaningful progress in multiplayer Halo Infinite, which launched early as a free-to-play separate package, you’re not alone – the head of design at 343 Industries feels your pain.
Jerry Hawk, Head of Design 343, tweeted about a game called Len’s Island and then replied to that tweet to explain that he was playing both Len’s Island and Halo Infinite. He said he feels everyone’s pain in terms of progress and that the team is working on it, as I mentioned Chronicle video games.
“Yes I am still playing Halo and I feel the pain of everyone going forward. We will come back to it next week and that will be on top of my list with the team.”
Yes I still play Halo and feel everyone’s pain when progressing. We will be back next week and that will be on top of my list with the team.
– Jerry Hook (@hookscourt) November 28, 2021
As you can see in Hawk’s tweet above, working on multiplayer progress remains a top priority for 343 Industries, which will likely also head into the Halo Infinite campaign that launched on December 8. The progress is that the game is still technically in beta.
Yes, 343 Industries sells a Battle Pass that costs real money in it and it’s fair to want that Battle Pass to feel fair, but it’s possible that this multiplayer trial was triggered for this very reason: to get community ideas about, progress, and make changes Based on those sentiments ahead of the full December 8 launch.
Only time will tell what changes we see in Infinite multiplayer. For now, read about how 343 investigated the progression of the Halo Infinite battle pass and then check out this breakdown of recent changes to it. Be sure to read what you can unlock in this week’s multiplayer Halo Infinite next.
[Source: Video Games Chronicle]
What are your thoughts on Halo Infinite’s multiplayer progression? Let us know in the comments below!